ABOUT

ÖSÖ is a 3D exploration game where Mama Bear needs to find her 3 lost cubs before winter arrives. Each cub is in a different kind of forest, from evergreen landscapes to snowy lands.

Discover and explore beautiful sceneries, collect berries on your way, and become one with nature in this mobile game.

ART

For our concept art class, we developed our characters. From different poses and turn arounds, to rendering. I had Mama Bear, the three cubs, and several forest animals.

We also designed the environment concepts. Even though each level is supposed to be a different forest, I only designed the first level, which is an evergreen forest full of pine trees and a lot of greenery.

3D

For our modelling and texturing class, we modelled our characters in 3D, along with the props. I used Blender to model, then I developed the UVs in Maya and hand-painted the textures in Photoshop.

Then, for our animation class, each model was fully rigged, ready to animate the actions for the game. Due to time constraints, I only animated Mama Bear, with 7 animations. I reused some animations for the cubs.

DEMO REEL

For our programming class, we learned a lot of useful game mechanics in Unity, such as character controllers, animators, and UI.

Above is a demo reel of the small projects we worked on during the semester (and a snippet of ÖSÖ from a few weeks ago).

GAME

(Music by Louie Zong))

Some screenshots of the game!

CONTACT

You can reach me through my e-mail!

rodhuer.art@gmail.com

Or contacting me through my Instagram:

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